April 25, 2005 | Started our "Blog Blitz" marketing campaign targeting the top 30 gaming blogs on the net. |
April 14, 2005 | Completed editing of our second gameplay video. |
April 11, 2005 | Completed final project brief for our professors. it is a good summary of much of the behind the scenes work that has been completed for this project. This document can now be found in the "Text" section of this site. |
April 8, 2005 | Completed an initial GUI design specification for the next phase of this project. |
April 2, 2005 | Completed filming of our second gameplay video. |
March 21, 2005 | Games update: we have now played more games than we can count. Approximately 50 other students have also now played games of GoFast at varying levels of difficulty. |
March 7, 2005 | After receiving feedback regarding our first video of GoFast being played, we have decided to create a second video that better illustrates a go of GoFast being played. |
February 28, 2005 | Started distributing GoFast to game tests and early adopters at many different universities around the globe to solicit more feedback prior to publicly launching GoFast. |
February 26, 2005 | Wrote initial documentation necessary for mass deployment of GoFast to the general public. |
February 25, 2005 | Wrote a rebut of our gamedev.net critics. It can be found here. |
February 24, 2005 | Appeared on the gamedev.net site; apparently a lot of people there think GoFast is a stupid idea. Good for them. Received first international request to test GoFast. |
February 23, 2005 | Appeared on joystik.com. Received a lot of praise (mostly from parents), requests to play, suggestions and questions via e-mail. Had 1000's of individuals this site and view our gameplay video. |
February 23, 2005 | Participated in SFU's annual open house; received only praise and requests to play. Also had suggested various GoFast applications that we had not previously considered. |
February 22, 2005 | Started to promote GoFast, via this site, to various online media outlets. |
February 21, 2005 | Video of GoFast added to web site, BitTorrent tracker and download mirrors. This site now ready for a massive influx of traffic. :-) |
February 20, 2005 | All web site content now up to date. Site mostly optimized for slashdot. |
February 18, 2005 | Large GoFast marketing poster created and sent away for professional printing in preparation for the upcoming SFU Open House in which GoFast will be featured. |
January 2005 | Forth and fifth design/develop/test iterations completed. Game server and client finally deemed to be "stable." Construction of this web site was started. Game officially named GoFast. |
December 2004 | Third design/develop/test iteration completed. Testing found many flaws in the game design. However, the key objectives of the game were met with this iteration of the prototype game. |
November 2004 | The first two design/develop/test iterations of the game were completed. |
October 2004 | Analysis of how the game should be developed (i.e. game theme, basis, objective, etc). Game technicalities assessed other considerations examined. |
October 2004 | Research was conducted on possible competitors, video gaming market share, cost of development, etc. Research suggested that there was a demand for new approaches to computer gaming. |
September 2004 | A niche was found in gaming that demanded a different means of interacting with video games and a new outlook on the whole gaming experience. |